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Echelon.
I only played the demo of this game, and was quite disappointed. It's in-atmosphere flying, complete with the rush of wind in your ears as a sound effect, but the flight model seemed sluggish. It seemed that your opponents could turn at the same rate as your own ship, so the game was reduced to strafe, turn, strafe, turn and whoever had the bigger gun or the better aim wins. A friend tells me that this is true of the heavier fighters, but you have lighter fighters to choose from that are more agile. Assuming that's true, the designers didn't do themselves any favors in the demo. My friend also reports that the multiplayer aspect of this game is practically unusable.

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